Asynchronous Cloth Simulation
نویسندگان
چکیده
This paper presents a new method for cloth simulation, which uses asynchronous variants of both time integration and collision handling. Implicit integration methods like backward Euler and BDF-2 are very popular in computer graphics, since they allow for fast and stable animations. However, when combined with large time steps, their inherent numerical dissipation results in over-damped simulations, which lack high frequency details such as small folds and wrinkles. In this paper, we present a computationally efficient method which does not suffer from these restrictions. The time integration component uses an asynchronous variational integrator (AVI), which allows dedicated time steps for every element. Thanks to its energy preserving nature, low-damped cloth materials can be simulated without compromising dynamic motion or suppressing important details. Our collision handling scheme combines both synchronous and asynchronous strategies and, in this way, allows focusing computation power on the important regions where collisions actually occur. We provide timings for several integration methods and show that our AVI-based scheme performs consistently better than synchronous explicit variants. Compared to implicit schemes, superior quality is obtained while remaining comparable in terms of computation times. Finally, we demonstrate the robustness of our method on a series of challenging animations.
منابع مشابه
Cloth Modeling and Simulation: A Literature Survey
Cloth modeling and simulation has gained significant momentum in recent years due to advances in computational hardware and software. Cloth plays an important role not only in daily life, but also in special scenarios such as firefighter’s cloth and space suits. There are special requirements such as protection capability of the human body and mobility after the firefighters or astronauts wear ...
متن کاملA Method of Drawing Cloth Patterns With Fabric Behavior
Computer-aided cloth design is one of the quite popular research themes in recent years, and the authenticity of it’s simulated result and the efficiency of simulation are two main research questions. The cloth behavior not only determines the authenticity of simulation, but also influences the efficiency of simulation. So 3D virtual clothing is simulated and rendered by the way of 2D patternin...
متن کاملFast Body-Cloth simulation with moving humanoids
In this paper we present a very fast method for body-cloth animation. The usual bottle-neck in cloth simulation performance is collision detection, which becomes more difficult to solve when a complex geometry, like a human body, is involved. Recent image based methods, that use depth images to detect collisions, usually relays on CPU for collision correction. In our work we implement a GPU bas...
متن کاملGPU Based cloth simulation with Moving Humanoids
In this paper we present a new real-time cloth simulation. The usual bottleneck in cloth simulation is collision detection, which becomes more difficult to solve, with good frame rates, when a complex geometry, like a human body, is involved. Recent collision image based methods, that use depth images to detect collisions, usually relays on CPU for collision correction. In our case we implement...
متن کاملCloth Tearing Simulation
Among different physical simulation topics, cloth simulation is one of the most popular subjects in computer graphics. There are many different studies published on different aspects of cloth simulation, but there are not many studies focused on the tearing of cloth. Existing studies related to this topic have only dealt with some aspects of the problem [Metaaphanon et al. 2009] and have not pr...
متن کامل